
Anela Cistine
GoonWaffe Goonswarm Federation
21
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Posted - 2011.10.09 00:34:00 -
[1] - Quote
If you are going to quote the rules, quote the whole rule, it isn't long. One line out of context distorts the rule.
Quote:A grief player, or "griefer," is a player who devotes much of his time to making othersGÇÖ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.
This should not be confused with standard conflict that might arise between two (or more) players, such as corporation wars. The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition.
An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated.
Goonswarm Federation is profiting from this action in many ways, therefore it is not griefing.
- We're making money manipulating the isotope market. Immediate profit.
- If the price spikes hard enough, it may become worthwhile to mine ice in nullsec for long term profit. Most goons have no interest in mining, but some of our member corps might. (I'm looking at you, Thunderwaffe.) Of course we have allied alliances that do like to mine, and just happen to control the right kind of ice. An amazing coincidence? No.
- If the interdiction is successful, it become more expensive to run gallente caps, supercaps, jump frieghters and rorquels. Potentially a major strategic and logistical advantage for any alliances that knew about it ahead of time and stocked up below 450. We're at war, if our enemies are inconvenience that is a strategic benefit for us.
- Secondary affects on reaction towers and T2 goods will also benefit us.
- Many of these ice miners are bots, and having them continue to warp back and forth between the belts and the station, mining in in their pods is pretty good evidence that they are bots. Popping miners and seeing which ones at like bots allows us to report them to CCP and hopefully get them shut down. Getting rid of bots benefits everyone.
Some goons are having a great time and don't care about the big picture at all, some of those goons might even be in our directorate. But there is a big picture, and we are getting more out of this than just tears. As long as we are getting any in-game benefit at all, the rules say it isn't griefing. Sorry. |